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astrolabe mtg ban

As many decks would adopt Arcum’s Astrolabe purely for color fixing anyway, it becomes “free” to gain additional value from it being a cheap artifact and card-advantage engine. Gatherer is the Magic Card Database. “[W]e’ve seen three-plus-color Skred decks pick up substantial metagame share [since the release of Modern Horizons], at times representing 15–20% of the field with a win rate greater than 55%,” Wizards said. Make sure to follow me on Twitter for more news on games, MTG, entertainment, and more. Both cards were introduced into the format with the release of Modern Horizons this past June and combined to have a massive impact. MTG Ban Update Hits Field of the Dead & Arcum’s Astrolabe. Core Set 2021 has brought a variety of new tools, and generally we're seeing steady motion in the metagame leading up to the Players Tour Finals. In the weeks following we've seen other archetypes rise in popularity and win rate, including Mono Green Aggro, Rakdos Sacrifice, Mono Black Aggro, RW “Pawblade”, Simic Flash, and others. From both a long-term health and gameplay standpoint, we feel that Nexus of Fate is the better card to act on here. Our intent is that this combination of bans should considerably reduce the speed and consistency with which Tron decks assemble their mana engine and eventual loop or lock states, as well as reducing the amount of repetitive game play coming from various blue-based tempo decks. We are keeping an eye on the populations of combo decks in the environment, although the perception that combo decks have dominant win rates isn't backed up Magic Online play data. Because we do not foresee a good opportunity to safely reintroduce Nexus of Fate to the format soon, Nexus of Fate is banned in Historic. In addition, Arcum's Astrolabe leads to other synergy by virtue of being a cheap artifact permanent, and it can be blinked or recurred for card advantage. With signs of the metagame shifting away from ramp in recent weeks, the release of Core Set 2021, and Standard with rotation coming in the fall, we've decided to allow the metagame to continue its natural evolution. Both cards were introduced into the format with the release of Modern Horizons this past June and combined to have a massive impact. Following this weekend’s Mythic Championship, Wizards of the Coast has announced that the Standard powerhouse, Field of the Dead, has been banned. Posted in News Additionally, Arcum’s Astrolabe has be banned in Pauper which is no surprise if you’re a fan of this growing format. This deck also runs multiple ways to accelerate to early casts of Nexus of Fate, and those options will only expand with the format. It makes no sense to ban Astrolabe right now. This comes from the lack of options for dealing with lands in the format. As a card that's likely to continue causing problems down the road, we're choosing also to ban Mystic Sanctuary in Pauper. Finally, the long-term advantage Field of the Dead provides often leads to prolonged games. While it has often been the most-played deck, the separation between it and the other top decks has widened significantly in the last month. Browse through cards from Magic's entire history. Though these suspensions, now bans, improved the metagame, the top end of Historic is still becoming too constricted. Powered by. “Underneath this top layer of Arcum’s Astrolabe decks, we’ve seen healthy diversity within the Pauper metagame,” the said, “And we’re looking forward to continued support for the format as it evolves.”. Arcum’s Astrolabe greatly changed this dynamic, as the clear, easiest, and strongest choice for color fixing. Therefore, we're taking the step of banning Expedition Map in order to reduce the consistency and popularity of Tron decks in the metagame. Combining this with its high win rate caused WotC to outright ban the card in Pauper. The Magic community is coming together for our annual Magic Extra Life live stream charity event benefiting Seattle Children's Hospital. Don’t miss our coverage of the banning of Field of the Dead from Standard, which occurred in the same Banned and Restricted announcement. And, like them, we do not feel that it is likely that the meta will soon reach a place where sufficient answers exist to make this deck a balanced, fun option for players. Corey Baumeister tries out Azorius Stoneblade in Modern after the banning of Arcum's Astrolabe. Over the last month, decks using Nexus of Fate have risen dramatically in terms of metagame share, and it is now Historic's most-played deck. The ban comes two weeks after the previous Banned and Restricted update, when many players expected bans to address Arcum’s Astrolabe and Ephemerate in Pauper. 09/11/19 opinion. See cards from the most recent sets and discover what players just like you are saying about them. The other deck that has long been a powerhouse in Historic is Gruul Aggro. Being able to create a constant stream of Zombie Tokens, allowed players to quickly take over the board. We're aware of concerns among the Legacy community on this point but want to be consistent with our philosophy of only resorting to bans when a card or deck reaches problematic win rates that can't be solved by natural metagame forces. on July 13, 2020, Agent of Treachery is banned (from suspended), Winota, Joiner of Forces is banned (from suspended), Fires of Invention is banned (from suspended), Magic Online Effective Date: July 13, 2020. Pick up your Oko, Thief of Crowns now before they skyrocket in price! Players Tour Online 3 and 4 saw the overall win rates and day 2 conversion rates of the most played decks, Bant Ramp and Temur Reclamation, come down to healthier levels. MTG Arena effective date: July 16, 2020. Both bans should, hopefully, expand the meta a bit more. Arcum's Astrolabe makes this tradeoff come at too low of a cost, as one Arcum's Astrolabe can often mean excellent mana for the rest of the game, without costing a card. We’ve observed a marked increase in matches going to time in tabletop tournaments and in average game length in digital play. Unlike Nexus of Fate, we do see a strong possibility that the Historic meta could shift in a way that allows Burning-Tree Emissary to find a balanced, fun home. A one-mana Prophetic Prism is deceptively strong, especially in decks that can abuse it. Shortly after the suspension of Winota, Joiner of Forces, the top 2 decks comprised roughly 15% of best-of-three play, showing a healthy, diverse spread of decks. “To some degree, the metagame has shifted toward selecting for the best Arcum’s Astrolabe deck,” Wizards concluded. The cheap, colorless mana-fixing and card draw was too much for Pauper. The list of all banned and restricted cards, by format, is here. Expedition Map is banned. 8 v o m i t says... #2. While we didn't immediately see a problematic metagame shift in the direction, Tron decks have remained steadily popular and strong, sometimes nearing 25% of the field among top finishing decks in Magic Online Pauper tournaments. Wild speculation, GO!! Therefore, Arcum's Astrolabe is banned in Modern. Should we ban Arcum's Astrolabe or Ephemerate in Pauper? Since Field of the Dead is a land, it can be difficult for many archetypes to interact with, further limiting the metagame’s ability to adapt. While it is very powerful, we had hoped that Traditional Historic would be a place where it could remain a balanced option for its fans. Pauper. While there's nothing intrinsically bad about multicolor “good stuff” decks having a place in the metagame, their power and flexibility is usually counterbalanced by making concessions in their mana bases, often through lands that enter the battlefield tapped, cost life, or involve some other deckbuilding restriction. Could Arcum's Astrolabe get a ban in legacy? While decks often only play a couple copies of Mystic Sanctuary, it is proving to be another key contributor of negative pressure on the metagame by enabling end game loops. However, Wizards of the Coast explain that the choice to ban this card was not based on its performance during this weekend’s tournament. “As many decks would adopt Arcum’s Astrolabe purely for color fixing anyway,” Wizards said, “It becomes ‘free’ to gain additional value from it being a cheap artifact and card-advantage engine.”. Wizards has been a proud partner of Extra Life si... © 1993-2020 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.

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